Structures

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These are the Structures in Memories of Mars.

Building[edit | edit source]

Structures are built by placing its holographic outline first before being constructed with the required materials using either Welding Torch Mk.1 or Welding Torch Mk.2.

It begins with a framework of the structure and requires holding down the Left-Click to fully construct the structure. Other players holding a Welding Torch can also hasten with the construction process as long one has the required materials. This also applies in repairing damaged structures.

Note:
- Structures can also be deconstructed by Right-Clicking the Welding Torch to get back the base materials.
- Structure HP can be improved based on the structure engineering & correlated skills in the tech tree.

Electrical Enginnering[edit | edit source]

Structure Description FLOP Costs Materials Building Health Upkeep Cost (FLOPs per unit)
Light Source Square Tile Light Source Square Tile Light emitting structure. Requires a square tile.



500 2
Maintenance Terminal Maintenance Terminal Store FLOPS for base upkeep & manages ownership permissions, requires 1 wall



500 2
Cloning Chamber Cloning Chamber Allows players to respawn in this location.Each player can be bound to only one chamber at any time, requires 1 wall. Has a 2 minute cooldown interval.



500 2
Storage Container Storage Container Has 10 item slots. Requires 1 wall.


500 2
Large Storage Container Large Storage Container Has 25 item slots. Requires 2 vertical walls.
240 T ICO item flops.png FLOPS

16 T ICO iron ingot.png Iron




1,000 4
Storage Vault Storage Vault Has 60 item slots. Require 4 floors.
1920 T ICO item flops.png FLOPS






50,000 8
Storage Box Storage Box Portable Storage, has 10 item slots. Deployable and does not need upkeep.
240 T ICO item flops.png FLOPS

16 T ICO iron ingot.png Iron




N/A N/A

Mechanical Enginnering[edit | edit source]

Structure Description FLOP Costs Materials Building Health Upkeep Cost (FLOPs Per Unit)
Mobile 3D Printer Mobile 3D Printer Portable crafting station. Capable of producing basic recipes. Not Required
N/A N/A
3D Printer 3D Printer Crafting station. Capable of producing a variety of recipes, requires 1 wall



500 2
3D Injector Printer 3D Injector Printer Crafting station, capable of producing advance mechanical recipes. Requires 4 floors
1920 T ICO item flops.png FLOPS




5,000 8
Laboratory Laboratory Crafting station. Capable of producing advanced organic and chemical recipes. Requires 2 horizontal walls. Able to craft Smokeless Powder in here without learning its tech.
16 T ICO iron ingot.png Iron





1,000 4
Scrap Grinder Scrap Grinder Recycling station. capable of dismantling items, returning a portion of their resources. Requires 1 wall.



500 2
Blast Furnace Blast Furnace Refining station, capable of processing basic materials such as Iron & Magnesium. Requires 2 vertical walls.
240 T ICO item flops.png FLOPS

24 T ICO iron ingot.png Iron




1,000 4
Industrial Furnace Industrial Furnace Refining station, capable of processing advanced materials such as Elektron & Titanium. Basic materials such as Iron and Magnesium can also be refined in here. Required 2x2 foundation wide & 3 wall high. Requires schematic to be unlocked
1920 T ICO item flops.png FLOPS

64 T ICO iron ingot.png Iron






5,000 8

Foundation Engineering[edit | edit source]

Structure FLOP Costs Materials Building Health Upkeep Cost (FLOPs per unit)
Square Platform (Tier 1) Square Platform (Tier 1)

1,500 8
Reinforced Square Platform (Tier 2) Reinforced Square Platform (Tier 2)
240 T ICO item flops.png FLOPS

32 T ICO iron ingot.png Iron



7,500 12
Fortified Square Platform(Tier 3) Fortified Square Platform (Tier 3)
1920 T ICO item flops.png FLOPS




30,000 16
Reinforced Square Balcony (Tier 2) Reinforced Square Balcony (Tier 2)
480 T ICO item flops.png FLOPS

32 T ICO iron ingot.png Iron




7,500 12
Fortified Square Balconyn(Tier 3) Fortified Square Balcony (Tier 3)
2400 T ICO item flops.png FLOPS




30,000 16
Triangle Platform (Tier 1) Triangle Platform (Tier 1)

1,500 4
Reinforced Triangle Platform (Tier 2) Reinforced Triangle Platform (Tier 2)
240 T ICO item flops.png FLOPS

16 T ICO iron ingot.png Iron



7,500 6
Fortified Triangle Platform(Tier 3) Fortified Triangle Platform (Tier 3)
1920 T ICO item flops.png FLOPS




30,000 8
Reinforced Triangle Balcony (Tier 2) Reinforced Triangle Balcony (Tier 2)
480 T ICO item flops.png FLOPS

16 T ICO iron ingot.png Iron




7,500 6
Fortified Triangle Balcony(Tier 3) Fortified Triangle Balcony (Tier 3)
2400 T ICO item flops.png FLOPS




30,000 8

Ceiling Engineering[edit | edit source]

Structure FLOP Costs Materials Building Health Upkeep Cost (FLOPs per unit)
Square Tile (Tier 1) Square Tile (Tier 1)

1,250 6
Reinforced Square Tile(Tier 2) Reinforced Square Tile (Tier 2)
240 T ICO item flops.png FLOPS

24 T ICO iron ingot.png Iron



6,250 9
Fortified Square Tile(Tier 3) Fortified Square Tile (Tier 3)
2400 T ICO item flops.png FLOPS




25,000 12
Square Ramp (Tier 1) Square Ramp (Tier 1)


1,250 6
Reinforced Square Ramp(Tier 2) Reinforced Square Ramp (Tier 2)
480 T ICO item flops.png FLOPS

24 T ICO iron ingot.png Iron



6,250 9
Fortified Square Ramp(Tier 3) Fortified Square Ramp (Tier 3)
2400 T ICO item flops.png FLOPS




25,000 12
Triangle Tile (Tier 1) Triangle Tile (Tier 1)

1,250 3
Reinforced Triangle Tile (Tier 2) Reinforced Triangle Tile (Tier 2)
240 T ICO item flops.png FLOPS

12 T ICO iron ingot.png Iron



6,250 4
Fortified Triangle Tile (Tier 3) Fortified Triangle Tile (Tier 3)
1920 T ICO item flops.png FLOPS




25,000 6
Triangle Ramp (Tier 1) Triangle Ramp (Tier 1)


1,250 3
Reinforced Triangle Ramp (Tier 2) Reinforced Triangle Ramp (Tier 2)
480 T ICO item flops.png FLOPS





6,250 4
Fortified Triangle Ramp (Tier 3) Fortified Triangle Ramp (Tier 3)
2400 T ICO item flops.png FLOPS




25,000 6

Walls[edit | edit source]

Structure FLOP Costs Materials Building Health Upkeep Cost (FLOPs per unit)
Wall (Tier 1) Wall (Tier 1)

1,000 4
Reinforced Wall (Tier 2) Reinforced Wall (Tier 2)
240 T ICO item flops.png FLOPS

16 T ICO iron ingot.png Iron



5,000 6
Fortified Wall (Tier 3) Fortified Wall (Tier 3)
1920 T ICO item flops.png FLOPS




20,000 8
Wall (Tier 1) Half Wall (Tier 1)


1,000 2
Reinforced Half Wall (Tier 2) Reinforced Half Wall (Tier 2)
480 T ICO item flops.png FLOPS





5,000 3
Fortified Half Wall (Tier 3) Fortified Half Wall (Tier 3)
1920 T ICO item flops.png FLOPS




20,000 4
Slope (Tier 1) Slope (Tier 1)


1,000 2
Reinforced Slope (Tier 2) Reinforced Slope (Tier 2)
480 T ICO item flops.png FLOPS





5,000 3
Fortified Slope (Tier 3) Fortified Slope (Tier 3)
2400 T ICO item flops.png FLOPS




20,000 4

Door Engineering[edit | edit source]

Structure FLOP Costs Materials Building Health Upkeep Cost (FLOPs per unit)
Door (Tier 1) Door Frame(Tier 1)

1,000 3
Reinforced Door (Tier 2) Reinforced Door Frame(Tier 2)
240 T ICO item flops.png FLOPS

12 T ICO iron ingot.png Iron



5,000 4
Fortified Door (Tier 3) Fortified Door Frame(Tier 3)
1920 T ICO item flops.png FLOPS




20,000 6
Door (Tier 1) Door (Tier 1)


750 2
Reinforced Door (Tier 2) Reinforced Door (Tier 2)
240 T ICO item flops.png FLOPS





3,750 3
Fortified Door (Tier 3) Fortified Door (Tier 3)
1920 T ICO item flops.png FLOPS






15,000 4

Window Engineering[edit | edit source]

Structure FLOP Costs Materials Building Health Upkeep Cost (FLOPs per unit)
Window Frame (Tier 1) Window Frame (Tier 1)

1,000 3
Reinforced Window Frame (Tier 2) Reinforced Window Frame (Tier 2)
240 T ICO item flops.png FLOPS

12 T ICO iron ingot.png Iron



5,000 4
Fortified Window Frame (Tier 3) Fortified Window Frame(Tier 3)
1920 T ICO item flops.png FLOPS




20,000 6
Shutter (Tier 1) Shutter (Tier 1)


750 2
Reinforced Shutter (Tier 2) Reinforced Shutter (Tier 2)
240 T ICO item flops.png FLOPS





3,750 3
Fortified Shutter (Tier 3) Fortified Shutter (Tier 3)
1920 T ICO item flops.png FLOPS






15,000 4
Reinforced Shooting Port (Tier 2) Reinforced Shutter (Tier 2)
480 T ICO item flops.png FLOPS

12 T ICO iron ingot.png Iron




5,000 3
Fortified Shooting Port (Tier 3) Fortified Shooting Port (Tier 3)
2400 T ICO item flops.png FLOPS




20,000 4
Reinforced Ballistic Glass (Tier 2) Reinforced Ballistic Glass (Tier 2)
480 T ICO item flops.png FLOPS





3,750 3
Fortified Ballistic Glass (Tier 3) Fortified Ballistic Glass (Tier 3)
2400 T ICO item flops.png FLOPS





15,000 4

Support Engineering[edit | edit source]

Structure FLOP Costs Materials Building Health Upkeep Cost (FLOPs per unit)
Pillar (Tier 1) Pillar (Tier 1)

750 3
Reinforced Pillar (Tier 2) Reinforced Pillar (Tier 2)
240 T ICO item flops.png FLOPS




3,750 4
Fortified Pillar (Tier 3) Fortified Pillar (Tier 3)
1920 T ICO item flops.png FLOPS




15,000 6
Pillar Base (Tier 1) Pillar Base (Tier 1)


1,250 6
Reinforced Pillar Base (Tier 2) Reinforced Pillar Base (Tier 2)
480 T ICO item flops.png FLOPS

16 T ICO iron ingot.png Iron




6,250 9
Fortified Pillar Base(Tier 3) Fortified Pillar Base (Tier 3)
2400 T ICO item flops.png FLOPS




20,000 12
Staircase (Tier 1)Staircase (Tier 1)


500 2
Reinforced Staircase (Tier 2)Reinforced Staircase (Tier 2)
480 T ICO item flops.png FLOPS





2,500 3
Fortified Staircase (Tier 3)Fortified Staircase (Tier 3)
2400 T ICO item flops.png FLOPS




10,000 4

Emergency Capsule[edit | edit source]

Designed to survive catastrophic events, this capsule acts as a limited storage container that will house 5 items of choice that will be brought forward to the next season.
Once registered to a single Player, the capsule can not be accessed by any one else unless Deregistered.
This structure requires 1 wall and is purchased from the Survival Tree.

Structure Materials Building Health Upkeep Cost (FLOPs per unit)
Emergency CapsuleEmergency Capsule



500 2

Crafting an Emergency Tracker is vital to find your Emergency Capsule during the next season.
Note: the Capsule Tracker will only be available in the Survival Tree next season.

Item Materials Made in
Capsule TrackerCapsule Tracker

3D Printer

Capsule3.jpg
Capsule4.jpg
Capsule.jpg

Non-Player Structures[edit | edit source]

Throughout Mars, abandoned buildings are scattered across the map. Some buildings still have working facilities for specific functions such mentioned:

Oxygen Outlet[edit | edit source]

Found along the oxygen pipeline and nearby NPC towns, these outlets provide breathable air to replenish oxygen supply for players.
O2tank.jpg

3D Printer[edit | edit source]

Similar as the built 3D Printer at your own base, this provides access in advanced crafting.

3dprinter.jpg

Laboratory[edit | edit source]

Similar as the player-built Laboratory, allows access to craft explosive ordinance and organic chemistry.
Lab.jpg

Demolitions Workshop[edit | edit source]

Players can bring Explosive Residue to be refined into Explosive Compound at a cost.

Note: Explosive Residue and FLOPS must be placed inside the Workshop to craft Explosive Compound, and is vulnerable to anyone accessing the workshop.
Demowork.jpg

Component Materials(per Compound) FLOP cost
Explosive CompoundExplosive Compound

Schematic Authenticator[edit | edit source]

Unlocks high-tier equipment schematics by payment of FLOPs.
Note: Place the schematic into the Authenticator, press "Decrypt" & "Download" AFTER decryption.
Schemauth.jpg

Memory Backup Center[edit | edit source]

Allows players to backup memories of game progress based on the amount of FLOPs spent in your tech tree. 10% of FLOPS spent will be carried over to the next season.
Can be update anytime and memory can be recovered from these backup centers.
Memory.jpg

Individualizer[edit | edit source]

A crafting station that will require FLOPS to make purchases for spray paint patterns.
Individual.jpg